﻿//#define OFFICIAL_COMPILE  //Comment out this define if you are compiling SharpMud yourself

using System;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

[assembly: AssemblyTitle("SharpMud.Text.Dynamic.Core")]
[assembly: AssemblyDescription("")]
#if DEBUG
[assembly: AssemblyConfiguration("Debug")]
#else
[assembly: AssemblyConfiguration("Retail")]
#endif
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SharpMud Framework")]
[assembly: AssemblyCopyright("Copyright ©  2004-2006 Bruce Markham")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

[assembly: CLSCompliant(false)]

[assembly: Guid("08fca071-f82f-4e3e-9582-862462e95c47")]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

[assembly: AssemblyDelaySign(false)]
#if OFFICIAL_COMPILE
[assembly: AssemblyKeyFile(@"..\..\..\..\..\SharpMud-Framework.snk")]
#else
[assembly: AssemblyKeyFile("")]
#endif
[assembly: AssemblyKeyName("")]